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Thread Statistics | Show CCP posts - 8 post(s) |

Captain Sweatervest
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Posted - 2010.10.23 06:16:00 -
[1]
Originally by: Aerilis Now try to apply this to Drake fleets.
Ranged battleship fleets wreck them. Unfortunately due to aformentioned supercap/ahac proliferation issues this kind of fleet is hardly considered by FCs. The drake merely takes advantage of the fact players are afraid to undock in something big enough to get hit by a fighter bomber. The solution is simply to nerf SCs, not drakes.
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Captain Sweatervest
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Posted - 2010.10.24 01:55:00 -
[2]
Originally by: Liz Viscious /regrets focusing her training on shield tanking and missile launchers
You clearly missed the proper history lesson prior to training (presumably for pvp)...
Shield tanking has not been anything but sub-optimal and more on the down-right bad side for ages. Similarly, missiles in general were never sought after due to the delay before damage is applied (with enough ships shooting at one target, chances are your missiles will not get there before it explodes or repping is applied) so it's an inferior blitz damage system.
I would advise you to get some armor tanking skills and gunnery or look into stealth bombers.
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Captain Sweatervest
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Posted - 2010.10.24 02:47:00 -
[3]
Originally by: Ogogov
Originally by: Captain Sweatervest
Originally by: Liz Viscious /regrets focusing her training on shield tanking and missile launchers
You clearly missed the proper history lesson prior to training (presumably for pvp)...
Shield tanking has not been anything but sub-optimal and more on the down-right bad side for ages. Similarly, missiles in general were never sought after due to the delay before damage is applied (with enough ships shooting at one target, chances are your missiles will not get there before it explodes or repping is applied) so it's an inferior blitz damage system.
I would advise you to get some armor tanking skills and gunnery or look into stealth bombers.
Active armor tanking and hybrids would like a word with you in the corner...
Hybrids are also a fail weapon system, but at least you can get into the armor fleet and pretend to do something rather than train up a whole new line of ships and support skills to become useful.
Not that gallente are in a better position overall, but i'd say in fleets w/o the drake gallente will have a leg up. Caldari are not allowed in (armor) bs fleets except for the odd scorp and they've got nothing agile enough to keep up with a swift minmatar shield gang.
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Captain Sweatervest
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Posted - 2010.10.24 05:24:00 -
[4]
Originally by: KwarK uK The popularity of the drake is a reflection of how utterly useless every other caldari ship. Caldari are almost unplayable pvp at the moment, the drake is all we have. It's not popular because it's broken, it's popular because everything else is.
This is the part where the gallente poster tells you that ravens are fleet ships, rokh is in all ways superior to the mega, and he wants to fly his arazu but the falcon pilot stoled it.
But hey, we have the tengu for a fleet combat ship, who needs isk and skillpoints anyway?
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